Sabtu, 09 Juli 2011

Top 10: Most violent video games of all time!!

Top 10: Most violent video games of all time!!


#10. God Of War II
An action-adventure video game released for the PlayStation 2 by Sony Computer Entertainment's Santa Monica division in March, 2007. Loosely based on Greek mythology, the game focuses on protagonist Kratos and forms part of a saga (chronologically the fifth chapter in the God of War series) with vengeance as a central theme. Kratos, now the God of War, attempts to avert his betrayal by Zeus and the Olympian Gods by seeking out The Sisters of Fate and changing his destiny.


#9. Grand Theft Auto
A multi-award-winning video game series created in the United Kingdom by Dave Jones, then later by brothers Dan Houser and Sam Houser, and game designer Zachary Clarke. It is primarily developed by Rockstar North (formerly DMA Design) and published by Rockstar Games Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities; all consisting of action, adventure, driving, occasional role-playing, stealth, and racing elements. The subject of the games is usually a comedic satire of American culture, but the series has gained controversy for its adult nature and violent themes.


#8. Postal 2
It is a first-person shooter video game by Running with Scissors, and it is the sequel to the 1997 game Postal. Both are intentionally highly controversial due to high levels of violence and stereotyping. Unlike its predecessor, Postal 2 is played completely in first-person based on the Unreal Engine. Due to its graphic nature, Postal 2 has been banned in Australia and several other countries. Scenes of the game can be seen in the music video of the Black Eyed Peas single "Where Is the Love?".



#7. Manhunt
A stealth game developed by Rockstar Games. It was released to the public on November 18, 2003 for the PlayStation 2 console, and on April 20, 2004 for Xbox and PC.Manhunt is a third-person stealth horror game. The game consists of twenty levels, and four bonus levels that can be unlocked. The levels are referred to as "scenes". Players survive the scenes by dispatching enemy gang members known as "Hunters", occasionally with firearms but primarily by stealthily executing them in gruesome, over-the-top ways.



#6. Madworld
The video game was developed by Platinum Games and published by Sega. It was released on March 10, 2009 in North America, on March 20 in Europe, March 26 in Australia, and February 10 in Japan. It was re-released in Australia on March 11, 2010 in Sega Australia's "Welcome To Violence" boxset, which also includes House of the Dead: Overkill and The Conduit. MadWorld is divided into several levels representing different parts of Jefferson Island that have been converted into sets for the game show "DeathWatch". The player progresses through these levels in a linear fashion during the first playthrough, but can revisit any completed level to attempt to score more points or take on a harder challenge.



#5. Thrill Kill
A cancelled 1998 fighting video game for the Sony PlayStation, which even today is still widely available despite being officially unpublished. Thrill Kill was considered a technical feat for the PlayStation for allowing four players to fight simultaneously in the same room, although this technical feat was overshadowed by the game's brutality and the controversy surrounding it. Set in an urban version of Hell, the characters were all damned souls fighting for another chance in the mortal world, watched over by Marukka, the Goddess of Secrets, who has organized the infernal tournament and promised the winner reincarnation on Earth. Other content included revealing BDSM and fetishistic costumes, characters with amputated limbs and other handicaps and violent and sexual moves with names such as "***** Slap", "Swallow This", and "Head Muncher".



#4. Mortal Kombat

Commonly abbreviated MK, is a science fantasy series of fighting games created by Ed Boon and John Tobias. The original Mortal Kombat was developed with digitized sprites based on actors, as opposed to animated cartoon graphics. Mortal Kombat 4 brought the series into 3D, replacing the digitized fighters of previous games with polygon models.



#3. Gears of war 2
Gears of War 2 is a third-person shooter video game developed by Epic Games with lead design by Cliff Bleszinski, and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series. Gears of War 2 is a third person shooter with an emphasis on the tactical use of cover, and retains much of the same gameplay from the first game. The player, playing as either Marcus or Dominic in the campaign mode, or as any of the human or Locust characters in multiplayer mode, can only carry a pistol, one type of grenade, and two other weapons at any time, though they may swap these for weapons found in strategic locations or left by downed foes. Each weapon can be used for normal fire as well as for melee attacks; the game's signature Lancer, an assault rifle mounted with a chainsaw bayonet, can be used to instantly kill foes.


#2. Soldier of Fortune
Also known as SoF, Soldier of Fortune is a first-person shooter game created by Raven Software and published by Activision on March 27, 2000 for Microsoft Windows.The story involves the theft of nuclear weapons, and the main enemy turns out to be an Afrikaner Neo-Nazi group based in Germany, led by Sergei Dekker. At the beginning of the game, terrorists steal four nuclear weapons from a storage facility in Russia, and proceed to sell them to various third world nations. This is a prelude to the acquisition of advanced weapons of mass destruction by this terrorist group.



#1. Carmageddon
It is the first of a series of graphically violent vehicular combat video games produced by Stainless Games, published by Interplay and SCi. It was inspired by the 1975 cult classic movie Death Race 2000.In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level.

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